Shoot the hot air balloons with rockets! The goal of this game is to learn DirectX and PhysX. On top of that it is featuring one of the easiest game plays ever. 😉
Textures from BDcraft
source code


  • Physics character controller
  • Debug render
  • Support for custom shaders
  • Component based engine (like Unity and Udk)
  • Particle system with transparency

About the pipeline

the leveleditor is just a maxfile

conversion from max file to game level
The maxscript used to export the level to XML
how it looks like in game